For far too long my British-Emigre artillery train for the French Revolutionary Wars comprised a modest 12pdr, two 6pdrs, two 3pdrs, a medium howitzer, and a light galloper gun. In almost every game the British were unable to stem the tide of numerous French battalions attacking in column because the British artillery had little or no impact. Well my Royal Artillery has now been reconstituted and can now muster four 18pdrs, a medium howitzer, and the light galloper gun. There is also a potential of two Dutch 12pdrs, and two Royal Navy 18pdrs. This is a 'real' artillery train, with the ability to hold positions and besiege French positions. The gunners too have also received some improved paintwork. (The original light and medium guns are to be transferred to my Royal Artillery for the AWI, and are much more appropriate for that period.)
RAISING MINIATURE ARMIES FOR THE LATE 18TH CENTURY
I am very keen to keep my wargame rules as simple as possible yet capture the character of the 1790s. Accordingly, most of the French troops are 'levee' battalions, which I have chosen to base in column as their ability to change formation on a battlefield must have been limited, nor do I believe their volley fire had any great value. Of better quality, able to change formation, will be white-coated regular and blue-coated volunteer battalions aided by a fair number of skirmishers. The British, Austrian, Dutch and German armies are often outnumbered, but they maintain the discipline and order of typical 18th century armed forces. Interestingly, French revolutionary cavalry have little in common with their later Napoleonic counterparts, the former are few in number, often poorly mounted, and no match for those in the service of the Allies.